How Many Difficulty Levels Are There in Resident Evil Requiem

How Many Difficulty Levels Are There in Resident Evil Requiem

Selecting a difficulty in Resident Evil Requiem isn’t merely formalities to jump on your journey through Raccoon City. The type of difficulty you select will also determine how tense the encounters with your enemies feel, how scarce your resources will be, and how frequently you will have the opportunity to save the game.

At the beginning of your game you can choose from three different difficulties, but after you’ve completed the main storyline for the first time, a new difficulty option will become available; for a total of four. When you first start your game you’ll only have access to three of the four difficulty levels. Below is a description of each Resident Evil Requiem difficulty level and what sets them apart.

Resident Evil Requiem Difficulty Level: Casual

Resident Evil Requiem Difficulty Level Casual

Image via Capcom.

If you prefer story over the stress of surviving, Casual is made for you. Casual mode will lower the amount of damage enemies do, they will have less health, and you will get more aim assist, which should help you when you shoot at enemies.

Another thing you’ll notice with Casual mode is there’s a lot more resources available to you than in the other difficulty levels. You’ll receive plenty of ammo and healing items so you will never feel like you’re out of options. Autosaves will be plentiful in Casual, and you will not have to use Ink Ribbons to save your progress.

Combat will not be as difficult in Casual as it will be in the other difficulty levels. Where a battle in the other difficulty levels might feel overwhelming, you will be able to defeat that battle in Casual. If you’re new to the survival horror genre or just want to play through the story between Leon and Grace in a more relaxed way, Casual will allow you to do that.

Standard Difficulty: Modern vs Classic

Standard Difficulty Modern vs Classic

Image via Capcom.

Standard is the default experience, but it is divided into two variations: Modern and Classic. Both share the same enemy placements, puzzle layouts, and general combat balance. The real difference lies in how the game handles saving and tension.

Standard Modern

Standard Modern delivers a balanced survival horror experience. Enemies are strong enough to demand attention, but you are not constantly overwhelmed. Autosaves are reliable, and you do not need Ink Ribbons to save manually.

For most players, this is the safest choice on a first run. It maintains the series tension without turning every mistake into a major setback. If it feels too intense, you can switch down to Casual after a Game Over.

Standard Classic

Classic keeps the same combat balance but has changed how you manage your progress. If you are playing as Grace, you will have to use Ink Ribbons at typewriters to save your game. You will be limited on how many Autosaves you can have, but you will also be able to create Ink Ribbon Tins into more Ink Ribbons by using certain materials to make them.

This changes the way that you save the game into a strategic decision. Every mistake that you make will cost you more time because you will need to manage your inventory to have as many survival items as well as save resources. If you want a more traditional survival horror theme, the Classic mode will provide you that same type of pressure without increasing the amount of damage that the enemies can cause.

Resident Evil Requiem Difficulty Level: Insanity

Resident Evil Requiem Difficulty Level Insanity

Image via Capcom.

Insanity unlocks after completing the game once. It is only available in New Game Plus and is meant for players who already understand the systems inside out.

Enemy health is significantly increased. They hit much harder and behave more aggressively. Some enemies recover faster from stuns, and certain infected are more likely to mutate after being defeated. Boss grab attacks can end your run instantly if you are careless.

Resources are scarcer. Some item placements change, safe combinations are different, and additional Antique Coins appear in new locations. Parlor rewards are adjusted, and saving still requires Ink Ribbons. Autosaves are far less frequent, increasing the risk of losing progress.

Insanity expects you to master combat mechanics, parries, and resource management. It also pairs well with challenge rewards and bonus weapons unlocked through Challenge Points, making it a true endgame test rather than a casual replay.

So How Many Resident Evil Requiem Difficulty Level Are There?

There are Four Different Types of Difficulty in Resident Evil Requiem:

  • Casual
  • Standard Modern
  • Standard Classic
  • Insane

Initially, you will only be able to choose between the first three types of difficulty until you clear the campaign mode on Insanity once you have cleared the campaign mode once.

Casual provides a smoother introduction, whereas Standard Modern provides a balance between intensity and continuity. Whereas Standard Classic offers an “old school” pressure type of survival through its save system. Insanity provides the greatest level of difficulty found in Raccoon City, once you have cleared the campaign mode.

That’s all from us regarding Resident Evil Requiem Difficulty Level.

Nilendu Brahma

Nilendu Brahma

Author

Nilendu Brahma is a gaming and tech writer who covers the latest news, guides, and updates across PC, console, and mobile titles. When not writing, he spends time exploring single player indie titles, because he is a hard-stuck Gold in Valorant.

Last updated: 02.03.2026
|