Ghost of Yotei has quickly become a huge success for PlayStation. In less than three weeks, the game sold 2.5 million copies on PS5. In comparison, Assassin’s Creed Shadows took seven months to sell 2.4 million copies on the same console.
This shows that Ghost of Yotei has already outperformed Ubisoft’s latest Assassin’s Creed game in a very short time. The difference in sales is clear and has started many discussions among fans and gaming analysts.
In this article, we’ll take a look at how and why Ghost of Yotei was able to outperform Assassin’s Creed Shadows so quickly.
Why Ghost of Yotei Outsold Assassin’s Creed Shadows
1. Strong PlayStation Support
Players trust first-party studios like Sucker Punch Productions, which is known for delivering quality games such as Ghost of Tsushima. Because of this, fans didn’t hesitate to buy Yotei at launch.
The “PlayStation Studios” logo has become a mark of trust. Players expect polished graphics, smooth gameplay, and emotional storytelling from these titles and Yotei delivered all of it.
2. Yotei Built on the Success of Ghost of Tsushima
When Ubisoft announced that Assassin’s Creed Shadows would be set in Japan, fans were excited. But by then, Ghost of Tsushima had already given players a deep samurai experience.
Yotei continued from where Tsushima left off, same cultural roots, same emotional tone, but with better visuals and more refined gameplay. Many fans felt Yotei offered the true samurai experience that Shadows couldn’t match.
3. Connected Better with Japanese Players
Another key factor is how well Yotei performed in Japan. Reports say that only 1.6% of Assassin’s Creed Shadows’ PS5 audience came from Japan. In comparison, Yotei’s share was over three times higher.
Japanese players praised Yotei for its respectful take on their culture and setting. Meanwhile, Shadows faced some criticism from local gamers for its portrayal of Japan and its characters.
4. AC Shadows Feels Repetitive
Assassin’s Creed Shadows is technically impressive, but the gameplay formula is starting to feel old. Many players say the series relies too much on the same open-world structure large maps, repetitive objectives, and RPG elements that feel familiar.
Ubisoft plans to release two more updates for Assassin’s Creed Shadows before launching the Nintendo Switch 2 version later this year.
Meanwhile, Sucker Punch Productions is working on a new Legends co-op mode for Ghost of Yotei, expected to launch in 2026. The studio is also gathering player feedback before planning any future DLC.
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Soumyajyoti Chakraborty
Author
Soumyajyoti Chakraborty is a sports journalist who writes about football, cricket, gaming, and esports. He has worked with Sportskeeda, MancSports, and other platforms, covering everything from football clubs and match analysis to the latest games and esports events. His writing focuses on clear insights, detailed reporting, and stories that connect fans with the world of sports.